Project Capillarity

 

"The revolutionaries from antiquity preached the land reform and distribution. Those from the industrial era aimed at the property of the means of production. Nowadays, the wealth of the nations and the strength of businesses organizations lay on knowledge. Therefore it is by their competence that people achieve social recognition, a job, a real citizenship." (Pierre Levy and Michel Authier)



Module one: 25 Youngsters at social risk from Associação de Moradores da Vila Cruzeiro do Sul (Cruzeiro do Sul Dweller's Association) - D. Otília St., 165 - ZIP Code 90830-510, Porto Alegre, Rio Grande do Sul, Brazil.

Cruzeiro do Sul neighborhood is part of South Porto Alegre. The age of the population involved in this project range from 14 to 21. The number of inhabitants that live in the area is 59231, which is about 4.7% of the city's population. Among them, 19200 are children and adolescents between zero and 14. Thirty-seven thousand people are between 15 and 64. In this area live 26% of the total street children of the city, and 10% of the illiterate adults and youngsters. It is, therefore, a population with a high level of social exclusion.

Module two: 50 youngsters at social risk in Morro da Cruz neighborhood and outskirts. The project is ongoing in Murialdo Professional Center, which has become a reference for professionalizing excluded youngsters (Vidal de Negreiros St., 443- Porto Alegre). In these regions, there is a concentration of poverty and high level of unemployment.

About R.E.D.E.

Non-government Organization of the New World of work - Institution responsible for the authorship and execution of the project.
(Obs.: the acronym R.E.D.E has a double sense in Portuguese, meaning "net, network" or "hammock")

R.E.D.E. is a non-government organization of research and social intervention. It has been created in a context of increasing unemployment and social exclusion and is aimed at developing projects of formation for workers, under a new productive paradigm and new social conditions.

R.E.D.E. is recognized by the society at large for its work on formation of youngsters at risk, through action-research that is focused on the use of new technologies (computing, computer science and networking), in a way to emancipate and empower intelligence and personal improvement. R.E.D.E. is building an innovator theoretical reference that has shown meaningful results pointing out to a concrete alternative of professional and personal formation.

Partner: PROCEMPA (Porto Alegre Data Processing Company), AMOVICS (Cruzeiro do Sul Dwellers Association), MURIALDO (Association for Protection of Childhood) and Comunidade Solidária (Federal Government Program on Social Assistance)

SUMMARY OF THE CAPACITATION PROJECT


R.E.D.E. is proposing concrete and systematic forms for providing the necessary tools to the youngsters, to capacitate them for the new world of work, for a new cultural context and therefore, for the effective citizenship.

Computers, in this project, will not be limited to formal learning of computer operations but will be the basis of the process of construction of knowledge and the professional formation. The use of the computer will then be the spinal cord of the whole project. Our intention is to use the computer to empower the intelligence of these youngsters through the possibilities of this technology in simulating and allowing interaction, where the student becomes the subject of its own learning. In other words: The virtual reality allows the subject escape from the logic of linearity and deal with another logic that lead to flexibility. Starting with this project, we intend to reach activities that are directly related to the immediate job market: recycling of used electronic equipment, home page making and graphics computing.

JUSTIFICATION AND THEORETICAL REFERENCES


Why using the computer as the spinal cord of a whole project for youngsters at social risk? The traditional school and culture are based on a fragmentation of the human being, hampering the development of intelligence and the construction of knowledge. Recent psychological, epistemological, biological and computer science studies are the basis to develop the integration of the various dimensions of the human being.

First, the subject who learns on a computer feels integrated to the system, acting on a real setting and follows his or her own thinking process, becoming, therefore, the subject of his or her own learning. Piaget stressed that acting on reality is necessary to construct knowledge. Virtual reality allows us to take this action with much more plasticity, since we can symbolize and create, empowering our capacities. These persons are seriously affected in their capacities of symbolizing and creating and have serious self-esteem problems. These are the reasons why we will develop activities that integrate all those dimensions, allowing each one to rescue their affective and cognitive capacities.

Our main concern is formation and, thus, construction of knowledge. We have already learned that knowledge is not transmitted but, instead, it is built by the subject in a process that involves its entire being. That is the reason why we brought a new learning of our corporeality to our activities, the development of sensibilization and narratology (telling our own life stories). This approach has been presented by Peter McLaren (1995). Issues such as health, drugs and others are also part of the project. Above all, schools and institutions in charge of developing skill to work keep on training, that is, mechanical repetition, what constitutes an obstacle for development.

The new forms of production, based on microelectronics need flexible autonomous workers, able to take action and search for renewed information, poly functional, capable of doing teamwork, competent to deal with symbols, etc. On the other hand, unemployment is very high in the country and in the areas where the project has been developed, urging government and community action to find economic alternatives. The situation of the youngsters is alarming: The conditions to find the first job are often difficult and this difficulty increases as they are not prepared for the new world of work. The context of these communities requires competent and urgent intervention, otherwise there will not be any other option to these youngsters but delinquency.

The new social context also demands greater participation to allow the construction of a new public space. None of the necessities described above may be acquired through training or classical education. Studies and experiences have shown us that teaching activities using the computer in a creative way can lead to the development of these capacities. In allowing the work through capacities, the virtual space of the computer, by simulation, interaction, exploration and dynamic representation of information and many other forms has been very useful to the development of human beings involved in this type of experience.

OBJECTIVES

- Providing a space to these subjects, where they may have the needed personal and professional development that have been denied to them. Besides having the perspective of including them in the social context and in the job market, we intend to aggregate human values that are fundamental to their lives;

- Handling software and introducing basic knowledge of electronic equipment maintenance, graphics and creating home pages;

- Developing important capacities to the new forms of production, such as flexibility, symbolizing, simulation, teamwork, polyfunctionality, strategic organization, etc.;

- Learning to use the Internet, valuing the search for information and empowering the knowledge building;
- Bring out the interest on cyberspace in the families and neighbors, as a part of their lives, through which they are able to express their interests and develop their abilities.

- Enlarge the forms of community participation in the spaces for decision-making of public policies.

METHODOLOGY

Flexibility is a basic attitude present in all the planning procedures and the pedagogic relation with the students. In other words, planning is built as the team responsible for the project listens to the students for their desires, singularities as well as subjective and objective needs, because the relationship between being and knowing underlies our practice.

There is a basic script that is going re-elaborated according to the collective process of construction in the group.

The methodological structure is the participatory research with an ethnographic approach (Expelleta and Rockwell, 1995). The categories are going constructed along with the work, through participation, reflection and systematization of activities. To Bauman, this kind of approach is "... The process of construction of a theory of the functioning of a particular culture in the terms of the closer than possible of the forms in which the membership of this culture perceives the universe." (Bauman apud Expelleta and Rockwell, 1995, p. 33).


The team meets once a week to discuss the project. Some categories of analysis come up constantly in the process itself, in order to meet everyday demands. In fact, the team acts through strategies, not applying categories previously thought to the project. The team makes a more detailed systematization and elaborate some studies once a month. Besides, the educators discuss daily, in a list on Internet (capilaridade@listas.portoweb.com.br). The students evaluate the project monthly and through the development of the process they record their opinions on it.


Our main concern when using this methodology is to link action and thought, thus resulting in an effective practice. Since one of the main points of this project is the methodological procedure of speaking (narratology) that transforms everyday experience and telling life stories into a historical act, it will allow that integration. (McLaren, 1995)

Our intention with this type of research is to increase the involvement of all the members of the group (students, management workers and educators), raising the level of awareness about the process and its relation to the local, national and globalized context.


In sum, by using this type of methodology, we do not intend just to make students construct knowledge but also create an environment that allows this construction to be coherent with our theoretical idea of articulating being and knowing. As we usually say: knowing oneself is knowing oneself in interaction. This type of methodology allows it as students act on reality, reflecting about themselves and their context.

COURSE CONTENT

Justification


The parts presented in this program are not being developed in a straight, linear way, but in a dynamic, integrated and integrating form, and therefore, are simultaneous and articulated. The axis is the computer, that is, most activities will be developed on it. Even those activities that do not have direct relationship with the virtual (theater, body expression) etc. present some links with the work in computer.
Total class time: 720 hours during a 6-month period

Basic Part:

1. EDUCATION, WORK AND CITIZENSHIP

- Life stories/social history - the students will tell their life stories using HTML and make their HOME PAGES on Internet. They will use photography and video as well.

- Rights and citizenship-
Advising for work, and safety at work. Ecology and ecosystem, sustainability.

2.PORTUGUESE AND MATHEMATICS

- Oral and written expression, the four mathematical operations, notions on length, volume and area, measurement systems and other basic activities.

3.PLAYFUL AND CREATIVE ACTIVITIES
-Theater workshops, body expression, RAP music band, percussion, capoeira lessons with English and Football.

SPECIFIC PART - Reflections on the computer, the new job market and the new technologies, subject/machine relationship; manipulation of basic software (word processing, Excel, graphic programs); writing texts, poems and life stories, exploring new possibilities in the computer (English and music), Internet, programming on HTML, graphics workshops; project construction.

Computer maintenance and recycling.

Basic notions on mechanics - main concepts.
Basic notions on electricity: Current, tension and irradiation problems. Introduction to electronics.

o Digital Electronics

o How to store information: on hand drive, on disk and on several types of memory

o How the drive reads information

o Hardware and software
The rising of Mecatronics- History and characterization
Assembling and Configuration - Winchester configuration - CD ROM installation; flexible disk drive Installation; SETUP configuration; FAX MODEM board and video board configuration.

o Discussion Groups on job market, international globalized juncture and the importance of graphic production in this context.

o Introduction to the development of many printing methods through the times.

o Brief history of art.

o The use of color and its effects.

o History of Graphic development in the computer.

o Basic concepts of drawing (Vector) and image (Bitmap) manipulation.

o Introduction to basic programs (Adobe Photoshop, Corel Draw, Page Maker).

o Practical development of different material (graphic pieces as folders, posters, mail lists).

OBrowsing in Internet in order to visit the sites of Intel, Apple, etc and learning about the new tendencies of the production of hardware

o Final Seminar, including presentation and discussion of the production.

LIVE EXPERIENCE PART

- Student Internship at PROCEMPA, work on graphics workshops with electronic equipment, computer recycling workshops.
PROCEMPA is an institution of the municipality of Porto Alegre that is in charge of the entire informatization of the city.

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